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Specs required to run GTA 6

GTA VI Hardware Needs

GTA 6 PS5 arrives initially on PlayStation 5 and Xbox Series X|S, since no PC edition has official confirmation yet. Current material outlines anticipated console content then supplies an unofficial personal computer projection plus its justification taken from Rockstar statements and the Wikipedia entry for GTA VI.

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Overview

Minimum Recommended and Ultra Configurations

Since Grand Theft Auto VI targets consoles initially hardware demands vary according to the system Fixed display presets appear on PlayStation 5 along with Xbox Series X and S rather than adjustable components Personal computer editions will later list typical GTA 6 minimum requirements recommended and highest settings once released Sections that follow separate verified information from projected estimates

PC — estimated specs

Speculated Computer Hardware Prerequisites

View these values only as a planning aid, not a guarantee. Replacement of the table for GTA 6 PC recommended system requirements happens as soon as Rockstar shares official data.

ComponentMinimum (1080p, Low)Recommended (1440p, High)Ultra (4K, Max)
OSWindows 10 64-bitWindows 11 64-bitWindows 11 64-bit
ProcessorRyzen 5 3600 / i5-9600KRyzen 7 5800X / i7-10700KRyzen 9 7900X / i7-13700K
GraphicsRTX 2060 / RX 5700Hardware like RTX 3070 and RX 6800 XTGraphics hardware at RTX 4080 or RX 7900 XTX level
Memory16 GB RAM32 GB RAM32 GB RAM
Storage150 GB SSD150 GB NVMe SSD150 GB NVMe SSD
DirectXVersion 12Version 12 UltimateVersion 12 Ultimate

We last checked the GTA 6 file size estimates during our editorial review cycle. Install sizes frequently increase before launch, so the final requirement will exceed current projections.

Estimates for the GTA 6 system on personal computers draw from previous titles but serve only as rough guides until official information appears. Fans should avoid relying on these for purchases since nothing has been verified by the developers themselves. Players should verify their hardware meets the necessary specifications before diving into the Mapping Project.

Disk Capacity and Setup Requirements

Open world Rockstar games have increased in size each generation. GTA V takes about 95 to 110 GB on different platforms while Red Dead Redemption 2 needs around 150 GB. The GTA 6 memory size with larger map and higher detail assets points to an install size between 150 and 200 GB on console and PC though no official figure exists yet.

For GTA 6 performance, players on PC especially need to consider using NVMe SSD storage instead of older hard drives. Current consoles depend on quick SSDs to stream assets instantly during play. Likely the PC edition will demand this too, preventing hitches when moving rapidly.

Ray Tracing and Upscaling Support

Both trailers show reflections and lighting consistent with ray tracing being used at least selectively, particularly in Vice City's neon-heavy night scenes. On the GTA 6 computer, this would typically pair with an upscaling technology — NVIDIA DLSS, AMD FSR or Intel XeSS — to keep frame rates playable at higher resolutions with ray tracing enabled, following the pattern set by nearly every major PC release since 2022.

In terms of requirements for GTA 6, Rockstar typically makes ray tracing optional on PC editions rather than required. This allows weaker systems to play using standard lighting methods instead.

No Official PC Specifications Released Yet

Rockstar has historically waited until a PC version is close to release before publishing GTA 6 PC requirements — GTA V's PC specs, for example, arrived well over a year after the console launch, and Red Dead Redemption 2 followed a similar pattern. GTA VI is currently confirmed only for PlayStation 5 and Xbox Series X|S, with no PC version announced, a detail also reflected on Wikipedia's GTA VI page.

The RAGE engine, the GTA 6 game engine, has always come to PC after each mainline title, and console targets include native 4K plus ray tracing, which helps form a baseline estimate for eventual PC demands.

Estimation Method for These Figures

The GTA 6 PC requirements expected come from comparing GTA V and Red Dead Redemption 2 PC specs to their console versions. The recommended PC tier in those cases exceeded console performance, while minimum matched it closely.

Scaling the same way from GTA VI console targets suggests GTA 6 PC system requirements expected: Ryzen 7 and RTX 3070 level hardware for comfortable 1440p play, plus headroom toward 4K ultra on newer cards.

The GTA 6 release date for PC remains unknown at this point, as Rockstar has not provided any timeline or announcement regarding a computer port. Historical patterns suggest it could take considerable time after consoles before such a version becomes available to the public.

Console

PlayStation 5 & Xbox Series X|S

GTA 6 system requirements indicate that although the studio avoided disclosing specific pixel counts and refresh rates, the revealed clips together with typical next generation standards indicate GTA VI will feature no fewer than two display options across the platforms, matching recent large scale adventure games.

PlayStation 5

ModeTarget resolutionTarget frame rateNotes
Fidelity modeNative 4K30 fpsExpected enabling of ray traced reflections along with lighting
Performance mode1440p, upscaled to 4K60 fpsLower ray tracing may allow a smoother frame rate instead

Xbox Series X|S

ConsoleTarget resolutionTarget frame rateNotes
Xbox Series XUp to native 4K30 / 60 fps modesThe approach should match the dual-mode setup seen on PS5
Xbox Series S1080p–1440p30 / 60 fps modesWeaker hardware will force lower native resolution and fewer effects

All numbers shown in the tables represent projections from typical next gen patterns rather than the GTA 6 official system requirements. We will refresh the section right after Rockstar reveals performance details.

Players looking forward to the GTA 6 Xbox edition can expect it to arrive at the same time as the PlayStation 5 version. Since the game focuses on next-generation consoles first, the experience will be tailored specifically for those platforms with no adjustments needed for varying hardware setups.

PS5 & XBOX SERIES X|S
FAQ

System Requirements FAQ

No official PC specifications have been released yet. Rockstar has historically waited until a PC version is close to release before publishing system requirements as seen with prior titles and GTA VI remains confirmed only for PlayStation 5 and Xbox Series X|S. The RAGE engine has always come to PC after each mainline title with console targets including native 4K plus ray tracing which helps form a baseline estimate.

GTA 6 requires between 150 and 200 GB. Open world Rockstar games have increased in size each generation with GTA VI larger map and higher detail assets pointing to that range on console and personal computer though no official figure exists yet. Install sizes frequently increase before launch so the final requirement will exceed current projections from GTA V at 95 to 110 GB.

No frame rate details for GTA 6 on Xbox Series X have been confirmed by Rockstar. The studio avoided disclosing specific pixel counts and refresh rates although revealed clips indicate GTA 6 will feature no fewer than two display options across PlayStation 5 and Xbox Series X|S platforms. All numbers shown represent projections from typical next gen patterns rather than official Rockstar data and the section updates after performance details release.

No. GTA VI arrives initially via PlayStation 5 plus Xbox Series X|S since a computer edition carries no official confirmation yet and current material outlines anticipated console content then supplies an unofficial personal computer projection. Rockstar has historically waited until a PC version is close to release before publishing system requirements with GTA VI currently confirmed only for PlayStation 5 and Xbox Series X|S.

GTA 6 arrives initially via Xbox Series X|S and PlayStation 5 with no computer edition confirmed. The RAGE engine has always come to PC after each mainline title and console targets include native 4K plus ray tracing. Estimates come from comparing GTA V and Red Dead Redemption 2 PC specs to their console versions with the recommended PC tier exceeding console performance.

Nothing is confirmed yet. Although the studio avoided disclosing specific pixel counts and refresh rates the revealed clips together with typical next generation standards indicate GTA VI will feature no fewer than two display options across the platforms matching recent large scale adventure games. All numbers shown in the tables represent projections from typical next gen patterns rather than official Rockstar data.

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